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Innovative gameplay centres around completing quests and making Good or Evil choices while levelling up your Hero and morphing cards in your deck. Players battle opponents in locations around Albion, both in Player vs Player matches and for the first time in a digital CCG, in Co-operative matches against dangerous AI-controlled Bosses. #Galcon 2 kickstarter Pc#They are seeking to raise funds to bring the game to Closed Beta on PC (Steam & Windows Store) and Xbox One later this year.įable Fortune is a Fable themed free-to-play Collectible Card Game (CCG) that combines the franchise’s most cherished gameplay systems and lore with an array of pioneering CCG game modes whilst smothering everything in an unhealthy dollop of Fable humour! #Galcon 2 kickstarter android#The Android port of Dynamite Jack is out now as part of the Humble Bundle with Android 5 bundle.Flaming Fowl Studios, a new studio run by three Lionhead veterans, is pleased to announce the Kickstarter for ‘Fable Fortune’ – the secret project they had been working on at Lionhead for the past 18 months. Be sure to tell me what you think! Your feedback means a lot to me, so keep it coming So give it a try and have some fun!Īnyway, have a good time trying out Galcon 2. It’s got a cool world map and it’s quite tricky. Check on the forums for server IP addresses!Īlso, I was able to include esparano’s frustration mod. I’m especially excited to try out the Co-op server mode I added. So I’ll be joining the first server we get up and running to play again today, and hope to track down all the new quirks. Last Saturday a bunch of players and I played Galcon 2 multiplayer for about 2 hours and found tons of them. Okay! It was a pretty great week here! Short version: beta5 is out for Windows and Mac, try ‘em out! Be sure to also try the esparano_frustration mod, it’s got a world map, and it’s pretty tricky. Posted in galcon2 | Comments Off on Galcon 2 – beta6 – now with SFX, head-to-head, and more! I’m going to be hanging out in Galcon chat and on the forums for the next couple hours, so someone get a server set up and we can play!! You’ll need to double check that they are set to on to hear the sound effects in beta6. The only one with real settings is Audio as I added in the classic sound effects to the game. Lastly I added more tabs to the Settings section. However, it felt a bit off, because the game is so beta right now, having it look polished like that seemed awkward. Also, I added in nice looking “Galcon Fusion” style backgrounds and fades / transitions. This is more useful for mobile devices, but for now it’s in the desktop version too. You’ll also see in this screenshot the percent-o-meter slider. The coolest bits are the adjustable chat region and the updated co-op mode. ![]() I did a huge overhaul of the client / server stuff. This isn’t really “playable” on your computer, but you can kinda see what it’s going to be like for playing on the iPad. I’ve added in a “dual” mode for head-to-head play. ![]() The final magnet set proofs came out great, we’re ordering the final stuff now! These are so much fun! (Beta still only available to Kickstarter / PayPal backers.) #Galcon 2 kickstarter download for windows#New beta6 ready for exploration! Download for Windows or Mac. Posted in galcon2 | Comments Off on Galcon 2 – beta7 – now with iPad and MORE OPTIONS!! So the multitude of things we found still aren’t fixed yet. Don’t worry, I’m not ignoring you, I just didn’t have time to fix all those things because I had to get the iPad port done this week. Thanks for everyone’s bug reporting and testing this past week. And I’ll have a special GDC-only Galcon 2 sticker to give you I’ll be at the Indie Game Summit and the TouchArcade party for sure. If you happen to be at GDC, say hi! I’m friendly! Just look for the guy with the ridiculously huge belt buckle. And I fixed a ton of bugs, including some pretty messy ones! I also made a ton of little tweaks to the “dual” and “turns” mods. I did a ton of work on the control options, so now you can customize the controls quite a bit. That means there won’t be a new build of the game next week. I spent most of the week working on the iPad version of the game in preparation for GDC (the Game Developers Conference) that I’m going to this coming week. Be sure to leave some feedback in the forums, your participation is a huge help! Ahoy there, beta7 is now live! Kickstarter backers can download it for Windows or Mac. ![]()
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